The latest DirectX release standardizes advanced rendering features key to path-tracing performance and the use of AI in games.
Does not sound good for Nvidia The latest patch for Ubisoft’s Tom Clancy’s The Division game has given a decent performance boost to DirectX 12 capable graphics cards and it… Does not sound good for ...
Microsoft’s upcoming DirectX 12 API will bring plenty of performance improvements but one the most impressive is its ability to mix GPUs and combine Radeon and Geforce graphics cards for some extra ...
Microsoft has released DirectX 12 Agility SDK 1.619 as the retail package that formalizes Shader Model 6.9 and expands the “shipping-ready” surface area for several Direct3D 12 features.
Microsoft officially launches Shader Execution Reordering in DXR 1.2, claiming up to 90% higher performance on Intel Arc B-Series GPUs in a new tech demo.
There's been a great deal of confusion over what it means to support various DirectX 12 feature levels and how this relates to various GPUs from AMD, Intel, and Nvidia. AMD and Nvidia have been ...
In addition to Nvidia's new Maxwell GPU having top-of-the-line performance and power efficiency, it has another feature that will probably make a lot more difference in the real world: It's the first ...
Over the past few months, we’ve covered DirectX 12 and showed you the level of performance gains it can achieve. DirectX 12 promises to bring the same types of low-level APIs that allow game ...
TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
Windows Insider build 27808 causes crashes in DirectX 9 applications. Users suspect Nvidia GPUs are related to the crashes.
TL;DR: AMD's new Real-Time GPU Tree Generation technology leverages DirectX 12 GPU Work Graphs to create highly detailed, animated forests using minimal memory. This breakthrough enables efficient, ...
Forward-looking: Microsoft first introduced DirectX alongside Windows 95 as an incentive to drive game developers to support the new GUI-based operating system. The company has never stopped improving ...